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Tertiary fusionfall legacy
Tertiary fusionfall legacy











In later stages of the game, Stalkers with Blink can provide additional mobility and harassment, but they will struggle against the almost inevitable Immortal-based army in the Protoss mirror match-up. Immortals fire faster and have higher bonus damage against armored, dealing about three times the damage for only twice the gas cost. If the enemy Protoss has +1 Ground Attack, it will let the Immortals kill Stalkers in 3 shots.

tertiary fusionfall legacy

Stalkers are useful for preventing any early Reaper or Hellion harassment. However before getting Blink towards the midgame, Stalkers can be difficult to use in the because of the Marauder's Concussive Shells ability, which slows Stalkers to a crawl and makes them easy prey. Stalkers with Blink can be used to harass an enemy Terran if taken early such as bypassing a Bunker-heavy fast expansion, or alternatively access the main base high ground on some maps (an Observer or Sentry Hallucination will be required to gain vision, depending on intended followup to the timing attack).

tertiary fusionfall legacy

However in Legacy of the Void in particular, Stalkers tend to fall off past the Blink timing, where late in the matchup their Armored tag becomes a hinderance rather than an advantage.

tertiary fusionfall legacy

Blink can help Stalkers blink in to remove a few early Tanks, but multiple Tanks are very strong against Stalkers – which with the type bonus, take a total of 70 damage per siege shot fired.













Tertiary fusionfall legacy